
Montblanc
I was tasked with processing the delivered CAD data, modeling, shading, and lighting, culminating in the rewarding opportunity to render
I’m a 3D artist based in Hamburg, Germany, specializing in high-quality visualizations for product design, marketing, and storytelling.
My work ranges from CG assets and product shots to concept-driven 3D content. I also work with CAD data and technical models, allowing seamless integration between design, engineering, and animation or VFX pipelines.
Alongside visualisation, I’m increasingly interested in the constructive side of product development — how ideas evolve into real objects. I’m currently expanding this direction through training as a Technical Product Designer, focusing on CAD-based construction.
I use tools like Rhino 3D, Houdini, Karma, and Redshift to deliver production-ready, detail-focused visuals.
Whether it’s for prototyping, e-commerce, or campaigns, I tailor each project to its needs — combining creative vision with technical precision.

I was tasked with processing the delivered CAD data, modeling, shading, and lighting, culminating in the rewarding opportunity to render

Wodka Gorbatschow with new design, featuring three flavors: Energy, Passion Fruit, and Lemon. My task involved showcasing the new design,

In the Head & Shoulders commercial project, my key responsibilities involved 3D modeling and texture application of the product range.<br

In the electrifying “Jetzt rockt’s richtig” campaign by Saturn, a leading electronics retailer, the spotlight was on creating a high-energy,

In the visually captivating campaign for OLAY Retinol Regenerist, I had the unique opportunity to light and render the packshot

For the Montblanc Happy Holidays project, my responsibilities ranged from managing CAD data and engaging in modeling and shading, to